triggair
Pricing

One flat price. No surprises.

Prepaid plans, billed monthly or annually. You never pay per request and never get a surprise bill. Every plan has a clear player cap, and when you hit it your existing players keep playing while you decide to upgrade.

Dev

Ship your first real players.

$5 /mo

Get started
  • 250 monthly active players
  • 3 games
  • All core services: saves, leaderboards, economy, live-ops, moderation and more
  • Realtime via local mock transport
  • Community support
Most popular

Indie

For a game finding its players.

$39 /mo

Get started
  • 2,000 monthly active players
  • 5 games
  • Everything in Dev, plus:
  • Live realtime rooms: 25,000 player-minutes/mo
  • Email support

Studio

For a game that's growing up.

$129 /mo

Get started
  • 10,000 monthly active players
  • 15 games
  • Everything in Indie, plus:
  • Realtime: 150,000 player-minutes/mo
  • Priority support

Scale

Your own backend, never trapped.

$479 /mo

Get started
  • 25,000 monthly active players
  • Unlimited games
  • Everything in Studio, plus:
  • Dedicated Supabase project (EU/US region)
  • Realtime: 400,000 player-minutes/mo
  • Eject: claim the project to your own Supabase org (annual)

Free

$0 forever — Build a tiny game and test it with a few friends.
  • 5 monthly active players
  • 1 game
  • All core services to build with: saves, leaderboards, economy, and more
  • Realtime via local mock transport
  • Community support
Start free

Predictable by design. No metered overages, ever. When a plan's monthly-active-player cap is reached, new players pause and everything already live keeps working, and you're prompted to upgrade, never charged a surprise. All prices in USD; cancel anytime.

Questions

What's a monthly active player (MAU)?

A unique player who shows up in a calendar month, pooled across all the games on your account. It's the one number your bill depends on. No counting requests or storage.

What happens when I hit my cap?

Your existing players are never affected: saves load, leaderboards render, matches finish. Only new-player sign-ups pause, with a 7-day grace window and an upgrade prompt (in the dashboard and via your agent). You never get an overage charge.

Is there a free tier?

Yes. The Free plan gives you 1 game and 5 monthly active players — enough to build a tiny game and test it with a few friends, with every core service. When you outgrow it, Dev is $5/mo for 250 players and 3 games.

Can I move my backend off Triggair?

On the annual Scale plan you can 'eject': your game runs on a dedicated, standard database you can take with you and keep running yourself. Your backend is never trapped.

Monthly or annual?

Both. Annual is billed once for the year at two months off (10× the monthly price). Switch or cancel whenever you like.

Do features cost extra?

No. Every plan includes the whole platform: saves, leaderboards, economy, live-ops, moderation, compliance and more. Plans differ by player capacity, realtime minutes, games, and infrastructure.