triggair
Backend for browser games

Make games,
not backends.

Leaderboards, multiplayer, saves, economies, live-ops, moderation — the entire backend your game needs, in one import. Turn on everything or just one feature. Point your AI at the docs and it wires itself.

drop-in.ts
import { createClient } from '@triggair/sdk';

const tg = createClient({ key: 'tg_pk_your_key' });

await tg.login();                            // anonymous player
await tg.saves.put('slot1', { level: 4 });   // cloud save
await tg.leaderboards.submit('high', 9000);  // leaderboard
const room = await tg.realtime.join('lobby');// multiplayer
tg.track('level_complete');                  // analytics

Everything a game needs, none of the plumbing

Each feature is one SDK call away and configured from a dashboard — no infrastructure, no servers, no schemas to design.

Use as many or as few features as you like

One import, one key. Start with a leaderboard today, add an economy next month — you never pay in complexity for the features you're not using yet.

Built for vibe coders

Your AI can build the whole thing

Point Cursor, Claude, or any coding agent at /llms.txt. It reads the recipes, calls the MCP tools to set up your game, and runs a one-command self-test to prove it works. Every error even tells it how to fix itself.

Ship the game. The backend's already wired.

Start building